Step into a shadowy 19th-century world where science has crossed a dangerous line in Frankenstein at Miraculum.
Your master has vanished, leaving you to explore his eerie home and secret laboratory filled with strange devices, flickering lights, and unsettling details.
As you investigate, you’ll uncover clues and solve classic, hands-on puzzles woven into a dark and mysterious story.
The atmosphere builds slowly and deliberately, drawing you deeper into the experiment and its consequences.
In the end, the experience delivers a dramatic, cinematic finale that feels like stepping inside a gothic novel.
OUR ROLE:
CREATIVE CONCEPT
CONCEPT DEVELOPMENT
DESIGN DEVELOPMENT
STORY DEVELOPMENT
TECHNICAL PLANNING
LIGHTING DESIGN
TECHNICAL INSTALLATION
PROPS DESIGN AND BUILD
MULTIMEDIA CONTENT
SPECIAL & VISUAL EFFECTS
SHOW PROGRAMMING
ANIMATRONIC
THEMING / SET DECORATION
INTERACTIVES
A vanishing mirror in the reading room becomes a portal into the world of Frankenstein, where Victor’s bedroom appears like Carl Spitzweg’s The Poor Poet,
and a lifesize Victor evokes Peter Cushing in classic Hammer Films style.
You sneak through a hidden tunnel into the secret lab, where projection mapping on a scrim ignites lightning between towering coils during the finale.
A lifesize animatronic creature awakens amid a dynamic, cinematic soundtrack that drives the tension from start to finish.